# OpenSpiel game methods: action_to_string [Back to Core API reference](../api_reference.md) \
`action_to_string(player: int, action: int)` Returns a string representation of the specified player's action, independent of state. ## Examples: ```python import pyspiel game = pyspiel.load_game("matrix_pd") print(game.action_to_string(0, 0)) # Output: Cooperate # Print first player's second action (1). game = pyspiel.load_game("tic_tac_toe") print(game.action_to_string(0, 1)) # Output: x(0, 1) ```