# OpenSpiel game methods: max_game_length [Back to Core API reference](../api_reference.md) \
`max_game_length()` The maximum length of any one game (in terms of number of decision nodes visited in the game tree). For a simultaneous action game, this is the maximum number of joint decisions. In a turn-based game, this is the maximum number of individual decisions summed over all players. Outcomes of chance nodes are not included in this length. ## Examples: ```python import pyspiel game = pyspiel.load_game("tic_tac_toe") print(game.max_game_length()) # Output: 9 # Normal-form games always have one game = pyspiel.load_game("blotto") print(game.max_game_length()) # Output: 1 # The maximum is arbitrarily defined (and/or customizable) is some games. game = pyspiel.load_game("coop_box_pushing") print(game.max_game_length()) # Output: 100 game = pyspiel.load_game("coop_box_pushing(horizon=250)") print(game.max_game_length()) # Output: 250 ```