# OpenSpiel state methods: information_state_tensor [Back to Core API reference](../api_reference.md) \
1. `information_state_tensor()` 2. `information_state_tensor(player: int)` Returns information state tensor (a list of values) for (1) the current player, or (2) the specified player. ## Examples: ```python import pyspiel game = pyspiel.load_game("kuhn_poker") state = game.new_initial_state() state.apply_action(0) # Deal first player the Jack, state.apply_action(1) # and second player the Queen state.apply_action(0) # First player passes (check) state.apply_action(1) # Second player bets (raise) # Player 0's turn. print(state.information_state_tensor()) print(state.information_state_tensor(1)) # Tensors differ in the observing player and the card obtained. # Output: # [1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0] # [0.0, 1.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0] ```