# OpenSpiel state methods: returns [Back to Core API reference](../api_reference.md) \
`returns()` Returns the list of returns (cumulated reward from the start of the game): one value per player. ## Examples: ```python import pyspiel game = pyspiel.load_game("tic_tac_toe") state = game.new_initial_state() # Play out a win for 'x'. state.apply_action(4) state.apply_action(1) state.apply_action(2) state.apply_action(5) state.apply_action(6) print(state) print(state.returns()) # Output: # .ox # .xo # x.. # [1.0, -1.0] ```