OpenSpiel game methods: max_move_number
max_move_number()
Returns the maximum value that state.move_number() can reach in the game. By
default this equals max_game_length() + max_chance_nodes_in_history(), since
move number counts both player decisions and chance transitions. Simultaneous
moves count as a single move.
Examples:
import pyspiel
game = pyspiel.load_game("tic_tac_toe")
print(game.max_move_number()) # Output: 9
print(game.max_game_length()) # Output: 9
game = pyspiel.load_game("kuhn_poker")
print(game.max_move_number()) # Output: 15